This is a sketch of a flying bike I'm working on. It is a quick mesh to define the basic shape. No textures or details yet.
It's using a new class I've been programming for sea and air vehicles.
They can be used by the player or moved autonomously, following paths.
They have FX particles for smoke, nozzles, anti-gravity effects, and in the case of boats, waves in the water and splashing.
And a light for the nozzles.
The flying bike also has a cannon with explosive ammunition.
It will have moving parts, wings, landing gear, etc.