Provisional name for a RPG open world game, using Unreal Development Kit (UDK)
Wednesday, April 29, 2015
Bots schedule & others IA improvements
The video shows a system for NPCs to perform tasks according to the time.
It also shows how the NPC's can talk to each other when they are in the same way (always in the video, to show, but random in the final release).
And some transition animations for states, like sitting, sleeping, etc.
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