Saturday, August 23, 2014

Unlimited forest

The trees and plants in this video are dynamically generated around the player in a similar way as is done with the grass.



There are two rings, one near and dense 300 meters away and a less dense one at 2 Km from the player location.


Wednesday, August 20, 2014

Sunday, August 10, 2014

Night lighting

Testing the night dynamic lighting. Still needs a lot of optimization to have hundreds of lights with shadows simultaneously.



More images after the jump.

Sunday, August 3, 2014

Stream levels

Testing a stream level into the map, "Necropolis", included in UDK. 100 km 2, trees, bots, dynamic light, all running at a acceptable framerate.