Saturday, July 26, 2014

Video customization system

Here is the video:




This is the new model for the female.

Artist Daniel Akbari ( http://artofdanielakbari.blogspot.com.es/ ) did ​​a clean retopology from my old model and the rest worked by me.

Also showing the new player customization system, with a lot of combinations of face and body elements.

The city walls were made by "Renjoss" ( http://renjoss.cgsociety.org/ ).

We need artists, 3d modelers especially, to make characters, clothes and weapons.
Also to make maps assets.

Thursday, July 24, 2014

New clothes

Some new clothes and combinations of them. All are dynamic cloth (with Nvidia Apex):


More images after the jump:


Monday, July 14, 2014

New female model

This is a new model for the female. Artist Daniel Akbari did a retopology from my old model, and the rest worked by me.



The model has a lot of morphs to customize her aspect via game menus. Hairs in the picture above are still provisional.


A year learning UDK

This is a summary of everything I've done this year while I was learning Unreal Development Kit (UDK).

Please note that this is not a game, it is a practice, so there is a strange mix of styles, weapons, clothing, times, etc.




Now is the moment to work in a real game. Read about the project.


There are a lot of code done for the game, but we need characters and assets. A lot.

If you want to join the team, contact us.