There are two rings, one near and dense 300 meters away and a less dense one at 2 Km from the player location.
Provisional name for a RPG open world game, inspired in the ancient astronauts theories (sumerians & anunnakis). Work in progress.
Saturday, August 23, 2014
Unlimited forest
The trees and plants in this video are dynamically generated around the player in a similar way as is done with the grass.
There are two rings, one near and dense 300 meters away and a less dense one at 2 Km from the player location.
There are two rings, one near and dense 300 meters away and a less dense one at 2 Km from the player location.
Wednesday, August 20, 2014
Sunday, August 10, 2014
Night lighting
Testing the night dynamic lighting. Still needs a lot of optimization to have hundreds of lights with shadows simultaneously.
More images after the jump.
More images after the jump.
Sunday, August 3, 2014
Stream levels
Testing a stream level into the map, "Necropolis", included in UDK. 100 km 2, trees, bots, dynamic light, all running at a acceptable framerate.
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