Sunday, March 26, 2017

Turn in place root motion test



I was tired of the old animtree-based turn in place animations, never got it to work decently.

The new system uses root motion animations from Mixamo, adapted to the idle positions of the game characters.

I am not sure to use them in the normal movement (without weapons), because the player loses some feedback in the control. But with weapons, the 180º turn works very well.

Sunday, March 12, 2017

Battlefield #2 - Bow gameplay

Another battle with 100 bots, this time with bow gameplay. The scene is at 11 am, cloudy day.

Includes some first person views and slow motion.


Battlefield #2 - Bow gameplay - Indie DB